Class PhobosClusterActorRefProvider
Akka.Cluster implementation of PhobosActorRefProvider
Inheritance
Implements
Inherited Members
Namespace: Phobos.Actor.Cluster
Assembly: Phobos.Actor.Cluster.dll
Syntax
public class PhobosClusterActorRefProvider : PhobosRemoteActorRefProvider, IPhobosActorRefProvider, IClusterActorRefProvider, IRemoteActorRefProvider, IActorRefProvider
Constructors
PhobosClusterActorRefProvider(string, Settings, EventStream)
Declaration
public PhobosClusterActorRefProvider(string systemName, Settings settings, EventStream eventStream)
Parameters
| Type | Name | Description |
|---|---|---|
| string | systemName | |
| Settings | settings | |
| EventStream | eventStream |
Properties
AskTracingFilter
Overridden so we can make sure that Ask{T} operations from inside the Akka.Cluster.Sharding infrastructure
don't produce spans by default.
Declaration
protected override FilteringEngine AskTracingFilter { get; }
Property Value
| Type | Description |
|---|---|
| FilteringEngine |
Overrides
Methods
ActorOf(ActorSystemImpl, Props, IInternalActorRef, ActorPath, bool, Deploy, bool, bool)
Actor factory with create-only semantics: will create an actor as
described by props with the given supervisor and path (may be different
in case of remote supervision). If systemService is true, deployment is
bypassed (local-only). If a value fordeploy is passed in, it should be
regarded as taking precedence over the nominally applicable settings,
but it should be overridable from external configuration; the lookup of
the latter can be suppressed by setting "lookupDeploy" to "false".
Declaration
public override IInternalActorRef ActorOf(ActorSystemImpl system, Props props, IInternalActorRef supervisor, ActorPath path, bool systemService, Deploy deploy, bool lookupDeploy, bool async)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorSystemImpl | system | TBD |
| Props | props | TBD |
| IInternalActorRef | supervisor | TBD |
| ActorPath | path | TBD |
| bool | systemService | TBD |
| Deploy | deploy | TBD |
| bool | lookupDeploy | TBD |
| bool | async | TBD |
Returns
| Type | Description |
|---|---|
| IInternalActorRef | TBD |
Overrides
CreateLog(IActorRefProvider, EventStream)
Declaration
protected override ILoggingAdapter CreateLog(IActorRefProvider underlying, EventStream stream = null)
Parameters
| Type | Name | Description |
|---|---|---|
| IActorRefProvider | underlying | |
| EventStream | stream |
Returns
| Type | Description |
|---|---|
| ILoggingAdapter |
Overrides
CreateUnderlying(string, Settings, EventStream)
Declaration
protected override IActorRefProvider CreateUnderlying(string systemName, Settings settings, EventStream eventStream)
Parameters
| Type | Name | Description |
|---|---|---|
| string | systemName | |
| Settings | settings | |
| EventStream | eventStream |
Returns
| Type | Description |
|---|---|
| IActorRefProvider |
Overrides
Init(ActorSystemImpl)
Initialization of an ActorRefProvider happens in two steps: first construction of the object with settings, eventStream, etc. and then—when the ActorSystem is constructed—the second phase during which actors may be created (e.g. the guardians).
Declaration
public override void Init(ActorSystemImpl system)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorSystemImpl | system | TBD |